Shahrizar Roslan started his game development days as a “cockroach”. He says this with pride. “We were so small, you couldn’t kill us.”

This was about a decade ago. Roslan and his brother took on contract work to build mobile games for clients. They earned enough to “feed ourselves, pay the bills and save up” for five years. In 2016, the brothers formed Kaigan Games with another game designer Jeremy Ooi to make their first game, Sara is Missing.

Similar origin stories pepper the Malaysian video game sector, which is a teeming space—the local chapter of the International Game Developers Association (IGDA) identified at least 100 companies doing video game production in the country.

AUTHOR

Li Mei Foong

Li Mei Foong is based in Kuala Lumpur, where she seeks to connect the dots between culture and technology in Southeast Asia while keeping an eye on interesting development in its digital creative space. She was previously a freelance features journalist and has reported for regional publications including Channel News Asia (CNA), Southeast Asia Globe, and New Naratif.

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