Shahrizar Roslan started his game development days as a “cockroach”. He says this with pride. “We were so small, you couldn’t kill us.”
This was about a decade ago. Roslan and his brother took on contract work to build mobile games for clients. They earned enough to “feed ourselves, pay the bills and save up” for five years. In 2016, the brothers formed Kaigan Games with another game designer Jeremy Ooi to make their first game, Sara is Missing.
Similar origin stories pepper the Malaysian video game sector, which is a teeming space—the local chapter of the International Game Developers Association (IGDA) identified at least 100 companies doing video game production in the country.